Human Hulls

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Corvette

 * Hitpoints
 * 1000
 * Mass
 * 10000
 * Length
 * 130
 * Width
 * 45
 * Height
 * 31
 * Target Type
 * Small
 * Armour
 * 200
 * Weapon Slots
 * 4
 * Civil Slots
 * 3
 * }
 * Armour
 * 200
 * Weapon Slots
 * 4
 * Civil Slots
 * 3
 * }
 * Civil Slots
 * 3
 * }

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Corvette Mk 2

 * Hitpoints
 * 1250
 * Mass
 * 10000
 * Length
 * 130
 * Width
 * 45
 * Height
 * 31
 * Target Type
 * Small
 * Armour
 * 250
 * Weapon Slots
 * 4
 * Civil Slots
 * 4
 * }
 * Armour
 * 250
 * Weapon Slots
 * 4
 * Civil Slots
 * 4
 * }
 * Civil Slots
 * 4
 * }

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Frigate

 * Hitpoints
 * 3500
 * Mass
 * 40000
 * Length
 * 130
 * Width
 * 45
 * Height
 * 31
 * Target Type
 * Small
 * Armour
 * 700
 * Weapon Slots
 * 4
 * Civil Slots
 * 5
 * Notes
 * Can hold one Light Module
 * }
 * 700
 * Weapon Slots
 * 4
 * Civil Slots
 * 5
 * Notes
 * Can hold one Light Module
 * }
 * Notes
 * Can hold one Light Module
 * }

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Frigate Mk 2

 * Hitpoints
 * 4200
 * Mass
 * 40000
 * Length
 * 130
 * Width
 * 45
 * Height
 * 31
 * Target Type
 * Small
 * Armour
 * 840
 * Weapon Slots
 * 6
 * Civil Slots
 * 7
 * Notes
 * Can hold one Light Module
 * }
 * 840
 * Weapon Slots
 * 6
 * Civil Slots
 * 7
 * Notes
 * Can hold one Light Module
 * }
 * Notes
 * Can hold one Light Module
 * }

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Destroyer

 * Hitpoints
 * 5000
 * Mass
 * 120000
 * Length
 * 130
 * Width
 * 45
 * Height
 * 31
 * Target Type
 * Medium
 * Armour
 * 1000
 * Weapon Slots
 * 6 Weapon (1 Medium)
 * Civil Slots
 * 8
 * Notes
 * Can hold one Light Module
 * }
 * 1000
 * Weapon Slots
 * 6 Weapon (1 Medium)
 * Civil Slots
 * 8
 * Notes
 * Can hold one Light Module
 * }
 * Notes
 * Can hold one Light Module
 * }

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Cruiser

 * Hitpoints
 * 2000
 * Mass
 * 200000
 * Length
 * 700
 * Width
 * 560
 * Height
 * 190
 * Target Type
 * Medium
 * }
 * Height
 * 190
 * Target Type
 * Medium
 * }
 * Medium
 * }

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Battleship

 * Hitpoints
 * 3000
 * Mass
 * 350000
 * Length
 * 130
 * Width
 * 45
 * Height
 * 31
 * Target Type
 * Heavy
 * }
 * Height
 * 31
 * Target Type
 * Heavy
 * }
 * Heavy
 * }